Next up
I'm about to start on the fun stuff!
Progress!
Concept turret design for stage 3!
I might have found the dumbest solution to handle ellipse/circle collisions
V1.4.0 is out!
Enemy spawning is now implemented!
This year?
I'm tired... (Warning the audio is not what I would call balanced lmao)
Stage 2's design is finished!
Rebooted the project using Godot!
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