So first off, it's still janky and I noticed a few bugs but for over 10 hours or work it's not bad. Me besides me being sleep deprived I've got the majority of the weapon system features implemented. There're more weapon types I didn't show because it would take a while to setup, but I did show you a wip weapon prototype so whatever. The save system is fully rewritten and a lot better. I have a few small things left to do for the weapon system that will be pretty cool. It's pretty obvious what one of them are from the video but I'm not going to tell you. After I finish the weapon system, I'm going to implement currency and revive system. then the core of the game loop will mostly be done. Also need to do an audio pass on everything so I can tolerate playing with the sound on. Anyways I hope everyone's having a good day!

Next up
(wip)
I'm about to start on the fun stuff!
Enemy spawning is now implemented!
Madeline is the main protagonist of the mountain climbing platformer, Celeste. The game has been praised for its visuals, gameplay, and introspective narrative. The game's creator Maddy Thorson confirmed that Madeline is trans in 2020.
WEAPONS
LGBTQ+ Game Dev Icons:
Rebecca Heineman is a trans woman, award-winning Space Invaders player, and game dev who worked as a dev on The Bard’s Tale, Myth III, and more.
She was inducted into the International Video Game Hall of Fame in 2017.
This year?
I might have found the dumbest solution to handle ellipse/circle collisions
Congratulations to @Freddy9207 , our #LTCOKills winner!
They posted a Mission Accomplished screen showing that they got 1,814 kills!
Check out his original Post: https://gamejolt.com/p/ltcokills-it-was-alright-vkccpcc2
V1.4.0 is out!
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