Game
Dill Smith




8 months ago

Rebooted the project using Godot!


I decided to switch after messing around with the 3D dungeon generator I worked on. I forgot how easy and fun Godot was to use. I wanted to announce this like a month ago, but I wanted to wait until I got the enemy AI working and I just got it stable today! I still have work to do before the first pass is finished. I need to implement battle rewards and battle items. I don't have any animations implemented yet since I haven't had time to do any proper art as you can see from the player model lmao. I am happy with the house tiles I made but still have quite a bit to do for the house to be complete.

My near future plans:

I want to finish the first pass of the battle system and finish the house. I also want to implement a dialogue system and inventory system and finish working on the level up system. After this I can call it good enough for the foundation and move on to designing and building more of the epilogue.

Conclusion:

For the first time making a turn-based battle system it functions pretty well! If anyone would like to help with this project add me on discord jamesmr3.



1 comment

Loading...

Next up

Progress!

This year?

More concept map layouts for the prologue!

Last week at LVL UP EXPO, we celebrated great games made by Jolters including Baldi's Basics Plus by @BasicallyGames !

Buy it on Game Jolt: https://gamejolt.com/games/baldis-basics-plus/481026

Thanks to Razer for providing the laptops and peripherals!

Finished designing the power-ups!

Quests inspired by @WhitethornGames ' Spray Paint Simulator entered your quest log!

Bring color to the world! Restore worn-out surfaces with a fresh coat of paint & watch them come back to life.

Play the free demo to get started: https://bit.ly/spraypaintsimdemo

Dill Smith Full Body [Wip]

(wip)

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

From Portrait to character sprite... (Wip)