
Next up
my first reload animation! for my fps project : )
WIP: Making a new scifi ish weapon design, im testing this with a weird front sliding reload lol
WIP: Finished the smg for the prototype stage of my game, all assets will have to atleast meet before any final polish down the line : )!
WIP: This is my prototype arms rig, this will be used to reload and hold the weapons .
WIP: I wanted to see what i could do with a flying robot and this was the outcome : )!
Thought i would post my drop system demo.
This is done using a data table to define rarity and true weighted loot items for modularity moving forward. The clip shows 3 types of loot ( grey common - red uncommon - gold rare )
Pistol Firing animation for my game
Super early stages of my shooting system
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower ๐ป, so do we improvise with this post you're reading. ๐
What's coming out of your own improvs? ๐ค
#Pecaminosa | #IndieDev | #OST | #Jazz
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so hereโs a guy playing the sax for some reason.















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