Game
Witch Blast
10 years ago

Witch Blast 0.7 released!


Changelog

  • ADD Destructible tiles

  • ADD Potions

  • ADD Secret rooms

  • ADD New items

  • ADD New familiar

  • ADD New magic spells

  • ADD New achievements

  • ADD New music

  • ADD Player effects display

  • ADD Blinking effect when player is invincible

  • ADD Monsters

  • MOD Consumables in shops

  • MOD Evil flower damage

  • MOD Butcher can drop sausages now

  • MOD Game becomes harder for good players

  • MOD Some monsters (rats, bats) slow down when changing direction

  • MOD Level 8 is the last level now

  • MOD Air divinity fury has now a lifetime (was infinite)

  • MOD Intro is displayed just once now

  • MOD Display the best player instead of the best scores

  • MOD We don’t have to clear the room to get the achievement now

  • MOD In “advanced” mode, the “fairy cursor” changes

  • MOD Bolt particles are now batched

  • FIX Latency when communicating with the score server

  • FIX Interaction key has to be redefined each game

  • FIX Item description text too large



0 comments

Loading...

Next up

Another house i made long time ago.

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…

I did this on my 3DS ^^ #Kirby

Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/

blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc

The Authority decided to investigate the Basement and leads to recovering classified documents Fun fact: The building has 928 doors and not 1000 doors. #horror

A 1h30 painting, coffee break.

My twitter: https://twitter.com/loupil100

Got some fun collectibles in our game, Path of Kami!

Ladies & gentlemen.. The Blender logo factory! I had a ton of un making this animation. I'll be making a short tutorial on picking up/dropping object in Blender for animations next week! What do you think?