Next up
180 days. From release and sketches to alpha version. This is the path of the indie team Funzen Games. The release of the game is ahead and we will not hide that these are the most intense and difficult days for us. We need your support more than ever!
Lila is a versatile hero. She utilizes both light and dark attacks, each of which affects the hero in its own way, and then solidify the choice by taking on an angelic or demonic form. https://store.steampowered.com/app/2468720/Hellwatch/
yes... Spiritwell is still being worked on...
- Thought out the implementation of Solo mode; - Added 2 new windows: "main screen" and "character screen" to the menu interface; - Updated several Varusu animations; - Realized the first passive skill for Varus;
A new batch of screenshots is ready for Thursday's Harpies Update. Here's a little sneak peek at the new Manufactory building.
Varus is a mortal so devalued by everything in his life. It seems to him that going to the hell and dying washing away his sins is a better idea than living like that.
Look out! New and almost elusive hero Eleon! In the past, a talented athlete, but rather unambitious. Even so, his talent could not go unnoticed, and now his keeper, who patronizes high ambition, will not let him down.
Early design
In Don't Look Back there is a monster called "Root Monster" whose final design was very different, this design is one of the first I made, you can see the final design while playing
Defending the Forge of Souls is your primary objective. This celestial structure possesses truly immense power. Absorbing the energy of cursed demonic souls, it creates celestial artifacts that the forces of light use in battle.
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