Game
Megaman X in Sonic Blasting Adventure
6 years ago

With the final version released, I'll focus on the games' errors and bugs correction. Some of them are fixed, such as:

-Character stuck on wall.

-Normal buster shot sound a bit too loud.

-Non aligned shot with Zero's buster while ducking.




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Version 4.0.1

- Fixed a glitch while using Zero's saber after kicking a wall (the animation didn't even start).

- Improved "READY" title and Falcon Armor X's sprites.

- Intro Stage, Space Stage and Ending themes replaced (Same themes, but improved).

The final update is coming.

Se bem que hoje em dia ele não tem mais sangue nos olhos, só a conjuntivite mesmo.

Version 5 is here. An update after SAGE 23. Click on Read Article to see what's changed.

I guess we can say I ordered a figure of Sonic as he's seen in The Second Round, since he's mostly angry in this game...

Version 4.0 is finally here. Better late than never.

Coming soon - Native gamepad compatibility, without the need of JoyToKey. You'll be able to map the shoot, jump and dash buttons if the game detects the gamepad.

The same will be done to the original Sonic Blasting Adventure.

Uma referência ao Silvio Santos.

(Está presente na versão Legacy)

Version 4.1.0 is here.

Now the game has a native joystick support, without the need of programs like JoyToKey. After you choose the language, the game will detect if the joystick is inserted, so you can map the jump, shoot and dash buttons.

"X is here!"