Game
Megaman X in Sonic Blasting Adventure

1 year ago

Coming soon - Native gamepad compatibility, without the need of JoyToKey. You'll be able to map the shoot, jump and dash buttons if the game detects the gamepad.

The same will be done to the original Sonic Blasting Adventure.




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Version 5 is here. An update after SAGE 23. Click on Read Article to see what's changed.

Version 4.2 is here. This version will be featured in SAGE 2023, if it gets approved.

- Ancient Ruins has been revamped

- Rather than dying for no reason, the characters will "break the 4th wall" if Robotnik escapes.

Version 4.0 is finally here. Better late than never.

The final update is coming.

X sprites - Before and After

Version 4.1.0 is here.

Now the game has a native joystick support, without the need of programs like JoyToKey. After you choose the language, the game will detect if the joystick is inserted, so you can map the jump, shoot and dash buttons.

The Final Update has been released.

More info in the article below.

A new update is coming. I'm collecting the feedback after SAGE 23 in order to improve the game.

For now:

- X and Zero's sprites improvement

- Return of Z-Buster (More suitable for a game like this)

Super Sonic confirmed. Remember when he was a secret in previous releases?

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Super Sonic confirmado. Lembram quando ele era um segredo nas versões anteriores?

Opening, Title Screen, Last Chance Intro.