1 year ago

I keep reworking my Godot Doors Room Generation... anywho, this time It pre-generates rooms (just like doors does as of recently, that's why there's rarely any glitch encounters anymore,,, no more generation errors during runs! :3)

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I made the rooms a little transparent so I can see what's going on outside without having to program noclip or something :3

There is currently only 4 rooms to test stuff.

one heading Right, Left, Forward and Up Left.

Idk if I should make like a nerdy video explaining stuff :3c



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Ha! Heh! Heh! Ha! It's over!

Working more on Orphan Simulator, progress is coming along very, very well! Everyone think's Jack is directly based off Jevil, but truth be told it was completely coincidence and I just wanted to make a funny jack in the box enemy.

My aseprite tree generator is finally out and panicking!

get the extension here: https://devkidd.itch.io/gentree

#aseprite #pixelart #gamedev #indiegame #indiedev

Short intro of us πŸ’•βœŒοΈ

We're an eletro duo based in Seoul πŸ‡°πŸ‡· Heavily influenced by the 90s.

Our new album #Xennials is all about the nostalgia of that era πŸ’½ CD listenin πŸ“Ÿ beeper beepin πŸ’Ύ floppy disks floppin days 😎

Stream now! 🎧

https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…

art comission.

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Have a good Boi

Runestones: from concept to in-game modelπŸ—Ώ

The whole squad is here!

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