1 year ago

I keep reworking my Godot Doors Room Generation... anywho, this time It pre-generates rooms (just like doors does as of recently, that's why there's rarely any glitch encounters anymore,,, no more generation errors during runs! :3)

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I made the rooms a little transparent so I can see what's going on outside without having to program noclip or something :3

There is currently only 4 rooms to test stuff.

one heading Right, Left, Forward and Up Left.

Idk if I should make like a nerdy video explaining stuff :3c



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Ha! Heh! Heh! Ha! It's over!

Working more on Orphan Simulator, progress is coming along very, very well! Everyone think's Jack is directly based off Jevil, but truth be told it was completely coincidence and I just wanted to make a funny jack in the box enemy.

Heres a video on the game so far the music is pretty bad (I know) and i changed the UI a bit to looks better i hope... got any ideas for it?

🍒Did you like the game? A demo is available for free on Steam.

✌️ Thanks for playing IndieGameiacs!

⚙️ Free Demo: http://bit.ly/UniDuni

📺 Full Video: https://youtu.be/5qEbVXg7GaQ

#steam #uniduni #clops #screenshotsaturday

Successful landing

#screenshotsaturday

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

Just a Pico sprite