1 year ago

I keep reworking my Godot Doors Room Generation... anywho, this time It pre-generates rooms (just like doors does as of recently, that's why there's rarely any glitch encounters anymore,,, no more generation errors during runs! :3)

v Article v


I made the rooms a little transparent so I can see what's going on outside without having to program noclip or something :3

There is currently only 4 rooms to test stuff.

one heading Right, Left, Forward and Up Left.

Idk if I should make like a nerdy video explaining stuff :3c



0 comments

Loading...

Next up

The combat system is already being implemented and there are also some advances with the environment (WIP)

#gamedev #indiedev #godot

We’re excited to announce that we’re working on a new game, a 3D metroidvania with a Low Poly Pixel Art style. Stay tuned for more updates!!!

#gamedev #indiedev #pixelart

It's Halloween! let's talk about SCARE.

Short intro of us 💕✌️

We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.

Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎

Stream now! 🎧

https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Have a good Boi

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…

Shadow The Hedgehog X pixel art

I worked so hard to get all four of them to the end safely, but then...