1 year ago

I keep reworking my Godot Doors Room Generation... anywho, this time It pre-generates rooms (just like doors does as of recently, that's why there's rarely any glitch encounters anymore,,, no more generation errors during runs! :3)

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I made the rooms a little transparent so I can see what's going on outside without having to program noclip or something :3

There is currently only 4 rooms to test stuff.

one heading Right, Left, Forward and Up Left.

Idk if I should make like a nerdy video explaining stuff :3c



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