Game
Final Collision (Demo)

2 days ago

Work in progress: Updated setup menu

Added the ability to customize keyboard controls.

#FinalCollision #ShootEmUp #Shmup #TopDown




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Work in progress Changing the leveling of satellites - auxiliary weapons.

When taking a bonus satellite, if there is already one level, then satellites become two.

#FinalCollision #ShootEmUp #Shmup #TopDown

Weapon upgrades can now also be purchased in the store.

#FinalCollision #ShootEmUp #Shmup #TopDown

Work in progress: Improved Wave.

The wave weapon now covers a larger area when fully upgraded.

#FinalCollision #ShootEmUp #Shmup #TopDown

Runestones: from concept to in-game model🗿

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Strange Umbrella

Microsoft Windows XP Unprofessional (windows logo prototype)

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.