Game
Il Mistero di Animal
12 years ago

Work still in progress


While I finished most of the storyline/events, the last hard part is the gameplay itself. I don’t want to make fightings too hard, neither too easy, I want to make them funny yet enjoyables. The hard thing is though, to create the stats, monsters, and work with the numbers that have their own logic for RPG maker. I wanted to implement many features and I encountered some problems I’m still working on.

I plan to release a real demo before 2015. School will start in september and I will start working too.
Here are some confirmed changes you will see in the demo:

-changed rating for the game
-whole story of Nicolas Nicolas
-at least 6 playable characters
-an animal crossing city to be fully explored
—also caves and special areas for Game purpose are added
-more sounds to “die laughing” with
-the new incoming demo WILL BE TRANSLATED IN ENGLISH

That’s all. Sorry for my bad english, it will be better in the game.



0 comments

Loading...

Next up

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

Bandana Dee the Dream Friend

Successful landing

#screenshotsaturday

Have a good Boi

"Our work is never over" they said.

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!

Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698

Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.

Made my first ever animation.

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)