Game
Il Mistero di Animal
11 years ago

Work still in progress


While I finished most of the storyline/events, the last hard part is the gameplay itself. I don’t want to make fightings too hard, neither too easy, I want to make them funny yet enjoyables. The hard thing is though, to create the stats, monsters, and work with the numbers that have their own logic for RPG maker. I wanted to implement many features and I encountered some problems I’m still working on.

I plan to release a real demo before 2015. School will start in september and I will start working too.
Here are some confirmed changes you will see in the demo:

-changed rating for the game
-whole story of Nicolas Nicolas
-at least 6 playable characters
-an animal crossing city to be fully explored
—also caves and special areas for Game purpose are added
-more sounds to “die laughing” with
-the new incoming demo WILL BE TRANSLATED IN ENGLISH

That’s all. Sorry for my bad english, it will be better in the game.



0 comments

Loading...

Next up

It's been quite some time, and wanted to confirm I am still alive, and so is development. The most recent updates are either on discord or on bluesky (https://bsky.app/profile/theonewhoponder.bsky.social); #puzzle #adventure #story

So

i may or may not make an full art of some person or i may just leave this like that-

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Another house i made long time ago.

Why walk when you can jump?

2d lighting experiment

Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.

blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc

Respect (Only TLOZ Players Will Understand)

Among us_into Madness