Game
Il Mistero di Animal
12 years ago

Work still in progress


While I finished most of the storyline/events, the last hard part is the gameplay itself. I don’t want to make fightings too hard, neither too easy, I want to make them funny yet enjoyables. The hard thing is though, to create the stats, monsters, and work with the numbers that have their own logic for RPG maker. I wanted to implement many features and I encountered some problems I’m still working on.

I plan to release a real demo before 2015. School will start in september and I will start working too.
Here are some confirmed changes you will see in the demo:

-changed rating for the game
-whole story of Nicolas Nicolas
-at least 6 playable characters
-an animal crossing city to be fully explored
—also caves and special areas for Game purpose are added
-more sounds to “die laughing” with
-the new incoming demo WILL BE TRANSLATED IN ENGLISH

That’s all. Sorry for my bad english, it will be better in the game.



0 comments

Loading...

Next up

Bandana Dee the Dream Friend

Runestones: from concept to in-game model🗿

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

2d lighting experiment

Explosive domino effect

Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!

(Btw, sorry for the double post! I'll try to post less)

Super Sonic Pixel art.

Among us_into Madness

It's now possible to destroy some of the obstacles and gain access to new locations or create shortcuts. #gamedev #indiegame #rpg

Sans Dance