Game
Five Nights At Candy's : Locking

2 years ago

Working and working, moths biting and biting




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An excerpt from the FNaFFD 1 v2.0 Intro

Demonstration of the song “Candy Of Oblivion”, obviously the equivalent of the battle against Shadow Candy in FNaC Remastered

According to my projections, chapter 1 of FNaC Locking would ensure at least 1 hour and 52 minutes of gameplay approximately, not counting the Custom Night.

The Poopet

cindy, get out of there, that's not your family

Fix Fredbear

I was wrong in my calculations about FNaC Locking Chapter 1, the game will actually last approximately 2 hours and 30 minutes (not counting Custom Night)

Developing the frontend of the team's website, it has a fairly familiar interface (based on gamejolt) for convenience

The most fun part of creating maps is starting to conceptualize them in Paint