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Five Nights At Candy's : Locking

1 year ago

Working and working, moths biting and biting




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George's Jumpscare test (Mostly this test is for TSoT:OR)

Developing the frontend of the team's website, it has a fairly familiar interface (based on gamejolt) for convenience

I don't know if you have already seen this render, but it is very noticeable the difference in Blender versions when it comes to rendering engines xd

POPGOES fanart showcase for this week! Check these out! (27-28/06)

Sources for all four of these are in the article!

Demonstration of the song “Candy Of Oblivion”, obviously the equivalent of the battle against Shadow Candy in FNaC Remastered

Happy Video Game Day!

July 8 is Video Game Day, a holiday that's obviously close to our hearts at Game Jolt.

Celebrate by completing our quests! They won't be around long, so get the rewards while you can.

Oh yeah, in this mix we recreate the edit of Hadman's games. Maxie's appearance in this mix refers to the possible projects we have with Jolly in the future

An excerpt from the FNaFFD 1 v2.0 Intro

Finished up the ONWYN 1 cast!

I'm pretty happy with these models though I've noticed some inaccuracies I may go back and fix at some point.

Credit to thudner, the UFMP team, and the model porters for various model parts.

According to my projections, chapter 1 of FNaC Locking would ensure at least 1 hour and 52 minutes of gameplay approximately, not counting the Custom Night.