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8
3 years ago

Working on a new ancient egypt themed environment, updated pixel resolution in health and energy bar to be more coherent with the rest, and updated how the map-visibility works. Other ideas for improvements are welcome :)




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Margoq's Lair - Gameplay Trailer. Roguelite dungeon crawler with a dynamic spell casting combo combat system.

Working on a 2D roguelike dungeon crawler "Margoq's Lair". Just joined GameJolt, hoping to find a nice community to share the gaming passion :)

3 months into development of a roguelike dungeon crawler "Margoq's Lair". Got a nice playable demo and most systems/features complete by now. Getting more content into it is the biggest focus in the coming months. #indieDev

Lucky Tower Ultimate is a chaotic, comedy roguelite. Escape from an incredibly dangerous, randomly generated tower in a slapstick adventure that looks like a cartoon and feels like a joke. Slashy slashy! 

Wishlist the game now: https://bit.ly/LuckyTowerUltimate

Working on new enemies that will join the evil Margoq in his Lair.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

#LuckyTowerUltimate is OUT NOW on Steam and Nintendo Switch! It's your turn to become the Chosen One and rid the land of Evelius’s tower for good! https://store.steampowered.com/app/1700270/Lucky_Tower_Ultimate/

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Why walk when you can jump?