I'm experimenting with a new method of top down gameplay wherein there is a sort of height map and you will be able to ascend or descend between layers
I have it working but I'd still like to make a couple changes to accompany things like bridges or overhangs, so that they function as intended
I'd love to send a video but I can't lol, the 2.5D effect also works and was my inspiration for making the Y aspect
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