Game
JICE

2 years ago

Working on remaking/expanding movement mechanics. Crouch is ready, and while it’s not so exciting by itself, it is a part of the jump/slide combo that will be shown later!




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Spent some time to fix metal containers' UVs. Here are before and afters. Gives the scenes a bit more cleaner look!

Adding some rubble, cookies and cakes to the corridor. All the most important items of any space factory.

Ditched baked lighting, trying lumen now. Surprisingly, it doesn't seem like it takes up that much more performance compared to the previous setup - with a few tricks for optimization, at least.

Jumping around the hallway!

More splines usage - this time to create a big room with walls and columns around it. Split it into ceiling/floor and walls for convenience.

A bit more design of the second part of the Depot level, now with lighting. Needs additional jellies..

Some more level design of the Depot level. Spreading the rubble, moving the boxes around, putting some lights up.

Setting up the storage environment, with a cake as a centerpiece for one of the rooms.

A little side project - a game I've started during a game jam and decided to work on it a bit more. It is kind of a survivors-like, but every upgrade you pick up is a choice between two. And whatever you don't choose upgrades your enemies instead

Doing more work on the corridor. Merging splines into meshes, fixing wall placements, setting up lighting.