Next up
Changed lighting in this part - added LED lamps where the light is supposed to be coming from and fiddled with global illumination a bit more.
Dreaming of finishing games
Ditched baked lighting, trying lumen now. Surprisingly, it doesn't seem like it takes up that much more performance compared to the previous setup - with a few tricks for optimization, at least.
Something of an atrium in the middle of an office area.
Did some more level design this week. Found out that the tutorial tvs broke at some point, while I was improving the interactions system. But if I don't tell anyone that these screens are supposed to show text, nobody is gonna know.. Oh.
Just a cover I made for my side game project.
Sometimes it does feel like this 😆
The small web game I've been making recently is now on itch! Can kill a few minutes of your time if you like swinging swords at stuff.
Will add a bit more lighting, but for now finished with this section of the Depot level.












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