Working on some dynamic combat for my FPS game. Enemies can be juggled in the air freely. Still need to make demo levels.
Next up
Updated the ENCHAIN demo to improve the boss fight a bit and add a lot of quality features.
Check it out for free on the game page. Feedback appreciated!
Got the idea to give weapon swapping a melee hitbox, very happy with the results. It can be a quick way to sneak in some extra hits during combos! Still work-in-progress for the upcoming demo.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Lucky Tower Ultimate is a chaotic, comedy roguelite. Escape from an incredibly dangerous, randomly generated tower in a slapstick adventure that looks like a cartoon and feels like a joke. Slashy slashy!
Wishlist the game now: https://bit.ly/LuckyTowerUltimate
Made it possible to surf around on the undead if you have them grappled! (Inspired by a certain shield-surfing mechanic from another game)
What do you think? Try it out in the demo coming this month!
#LuckyTowerUltimate is OUT NOW on Steam and Nintendo Switch! It's your turn to become the Chosen One and rid the land of Evelius’s tower for good! https://store.steampowered.com/app/1700270/Lucky_Tower_Ultimate/
Just released the ENCHAIN Demo on Steam! My solo retro-FPS platformer project is finally ready for you to experience. Featuring a preview the first three areas, check it out today!











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