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21
Game
One Simple Shooter Game
1 year ago

working on some new stuff to add for the next levels, i'm trying to come up with ideas for new enemies and mechanics to make the game more interesting. so far I only made this enemy that explodes.




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this was the first time I set a deadline for a project I started and although I didn't end up completing it in time(i'm 6 days late), I feel like I learned how to simplify my ideas enough to code things in a more simple way than I did before.

I've done it, I made a dumb enemie AI that just walks around and shoots the player when it sees it. still have to make it shoot correctly and i'm sure I'll finish that tomorrow.

I've yet to make some sort of "documentation" to have a way to name/organize things on all of my projects, I have a scripts that is just named P.cs

The big, beautiful Wrath

T

I managed to reuse some of the command pattern code from the neco arc game to make this, Also I used the NavMeshAgent component, which was waaaaaaaaaay less complicated to implement that I thought it would be. just gotta make a game with it now.

Tile-based FOV

A horde of skeletons has arrived to steal your swag!

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See how long you can last against the never ending horde of skeletons:

https://gamejolt.com/games/shadowwizard/853884

#Survival #TopDown #Unity2D #Unity #WebGL #2DGame #2D #arcade #2DArcade

Released the first version of 3DPong - Infinite

check it out: https://gamejolt.com/games/3dpong/826996 https://enri-465.itch.io/3dpong-infinite