21
Next up
I've done it, I made a dumb enemie AI that just walks around and shoots the player when it sees it. still have to make it shoot correctly and i'm sure I'll finish that tomorrow.
The big, beautiful Wrath
T
I managed to reuse some of the command pattern code from the neco arc game to make this, Also I used the NavMeshAgent component, which was waaaaaaaaaay less complicated to implement that I thought it would be. just gotta make a game with it now.
Tile-based FOV
Released the first version of 3DPong - Infinite
check it out: https://gamejolt.com/games/3dpong/826996 https://enri-465.itch.io/3dpong-infinite
0 comments