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190
Game
Through the Thorns and Curses
3 months ago

Some tests for different tokens.

Next step in this direction: practical token usage as markers and abilities on the map




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Final touches on opponent abilities before the demo update and their integration into the game!

An important step towards the release

Publishing time - some screenshots updates:

- light changes

- player pawn with bow and arrow

- minor UI changes

Preparation for scenario rotation in Demo. Fulfill the condition and reach the final tile.

Happy #WIPWednesday!

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Making some art?

Practicing a song?

Something else?

Tell us in the comments!

Working on an ability that allows movement to a wider range of tiles in one turn. The current selection for 'available to move' isn't working out for this (it's a mess).

Some WIP iterations:

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

#screenshotsaturday and demo updated - now available a new scenario goal and a few more cards

New ability for additional diagonal movements. The way to avoid problems and save time

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Big rework for map generation - considered edge cases, removed repetitions, added custom map 'rules', and added an option to create gaps in the game map with some environmental features and i cannot find knife emoji, only this one -