Game
Shifts At Beaver's: Grand Opening
6 days ago

Working on the ai system and ensuring everything is perfect. Final idea AI team up, that i'm currently working on




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I guess you could say i finished it however the movement sucks and needs an upgrade. Like when moving send 4 clones to check if the sprite isn't touching any walls, otherwise get a new position, and that thing leads to another upgrade to the clone system

that's pretty cool

that's cool

Danger - Teaser 2

Random camera picking with it's other features is done. Now i need to make it work for every animatronic (here's an weird bug i saw in the beaver path list, that wasn't supposed to happen)

My shading is improving

New 6 am screen, didn't model the pendulum because it's a waste of time and no one would really see this detail.

who's inviting me to some random projects bro

Death - Teaser 1

The final ai movement code improvement, and you know what? I'm gonna make the ai team up and ai strategizing when i will almost finish the demo, because i'm lazy.