Game
Darkest Nights at Fazbear's

3 years ago

working on the extras guys, game is almost finished! all I need to do is code the custom night, implement the new calls when my VA sends me them, and send beta testing copies to some of my friends!




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I suppose I should update, I was kind of slacking a bit yes, only one event was finished since last devlog, and I've just picked things up again since winter break has started. one of the scripted events is being coded right now as we speak

all the AIs are finished! don't be fooled, the game is still FAR from done, from my estimates, the game is probably only 30-35% done. just a guess though

there are a lot of things to implement still, have chomp and co. in their natural habitat

FIND ME .... MICHAEL!!!!

I just wanted to share these scrapped renders I made in earlier development, originally the lighting style was this FNaF 2 flashlight kind of thing, didn't really look too good

(oh and they're also really small cuz of 2.79 being cheeky and making the res-

Something happened

when there was one

#FNAF

https://youtu.be/4GM3lBClzNM

MY TIME HAS BEEN SLAUGHTERED!!!

please watch this video this is easily the hardest max mode I've ever done, I spent 5 hours grinding ts for content (and to feel good about myself ofc)...

poor John... they don't mess around anymore huh?

also some gameplay screenshots will be put up tomorrow when I have the time

Suggested by @Frozen_Dark_Oswald , I hope you like it!!

some more old plans stuff you guys get while I continue dev on the scripted events, originally v2 was gonna feature a flashlight for both hallways to spot Bonnie and Chica, in which you'd have to pull up the jammer and hold the button to make them go away