Game
Dominus Infernus







4 years ago

Working on the interface




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Trying out highlighted enemies, character selection, damage display and more

More custom dungeon stuff, some with animation, lights, all in real-time, this is when I decided it is pointless trying to mix 2D and 3D

XP bar

Made an asset pack for dungeons and put together a random set of rooms to test it out

Training Arena - Note: in this video the entire arena is 3 images and there is an image for the training dummy

Made for @poorlocke and his game Windmills

2D-3D mix and setting up the UI - The early days

Animations for the Shock T-99