Game
The COMPOUND


2 months ago

Working on the rooms. The layouts of the rooms I've done so far are on the right. I'm planning on doing about 50-60 rooms. (20 variations so far). 5 coal rooms, 2 button rooms and 1 uncommon room.




0 comments

Loading...

Next up

New character, Hollo. They hide in small props like crates or barrels, and if you get too close they jump out and bite onto you, making you bleed.

Nah the rush in a jar though thats mint

Finished Sundibelle. When you hear them upon entering a room, you must find and touch them before they scream your ears out, making you deaf. ALSO, they don't appear in every room and Singe's sound wasn't working for a sec which was why he was silent.

OK, big problem (for stupid scratch users wahey (I use scratch)). Check article ⤵

BEWARE THE NOID.

(The classical ol'Dominos mascot)

M@king Thawn's AI. It's not the best but isn't the worst. If you get near him he chases you otherwise he just wanders around, also instead of instant kill he scrams you, but if you're bleeding too much he just eats you.

Making some status effect icons for being in lava, frost, etc. Not done yet but here's some. Also added Heat and Frost bar to make it more obvious when you're gonna die.

(add the dust man theme from mega man 4) omg its dust man from fnf

Since I've finished the base code for the offices, I'm making some new characters. This one's called Sundibelle.

Mechanic in article ⤵