So last night (a few hours ago) I reached a milestone with my contest entry when I added in sound effects and music. The game is pretty much finished now and I have left to do is create/code-in trophies and the metrics that are used to award them.
Since this game is a community-powered game it is a MUST that there be cool trophies you can win. So far I’ve listed out all the metrics (measurements) I can currently pull from the game and this morning I will think of what trophies to award for what metric cases, as well as draw many icons to use as the trophy images.
Here’s the list I’m working from:
Metrics:
PERSISTENT
(int) mazes raced [easy/norm/hard]
(int) mazes created [easy/norm/hard]
(int) races won
(int) total points
SESSION
(int) squares traveled
(int) squares drawn
RACE
(float) elapsed race time
(bool) user is fastest racer
(bool) user is too slow to win
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