Game
A Maze Inc.
11 years ago

Wrapping Up


So last night (a few hours ago) I reached a milestone with my contest entry when I added in sound effects and music. The game is pretty much finished now and I have left to do is create/code-in trophies and the metrics that are used to award them.

Since this game is a community-powered game it is a MUST that there be cool trophies you can win. So far I’ve listed out all the metrics (measurements) I can currently pull from the game and this morning I will think of what trophies to award for what metric cases, as well as draw many icons to use as the trophy images.

Here’s the list I’m working from:

Metrics:
PERSISTENT

  • (int) mazes raced [easy/norm/hard]

  • (int) mazes created [easy/norm/hard]

  • (int) races won

  • (int) total points

SESSION

  • (int) squares traveled

  • (int) squares drawn

RACE

  • (float) elapsed race time

  • (bool) user is fastest racer

  • (bool) user is too slow to win



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