Next up
the disco gym now with functioning dance floor
also added a photosensitivity mode in settings specifically because of this stage
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
introducing a new ally - the glue mat
glues enemies that walk on it and slows them down, but its glue is limited and runs out after gluing too many enemies
The Knightling launches on August 28! Wishlist it now so you don't miss out: https://bit.ly/KnightlingSteam
To celebrate the game's impending release, we've added The Knightling Pack and The Knightling Community Pack back to the Shop!
tp thrower - the final ally unlocked on the highway
it throws toilet paper that wraps around enemies and holds them in place for a short time
this effect can also stack up to three times, lasting longer for each stack
a new enemy - the mad rocket scientist
his rocket lets him fly over the first unit he encounters and it explodes on whatever unit the scientist crashes into
the rocket breaks, but the scientist lives on to attack
Welcome to Meowosville, home to the catfolk, with houses made of cardboard boxes and feline-looking towers! 🐱
Catfolk love to fish, and love the company of the nearby dogs and crabs! 🐶 To the north, the buff cats claimed a cave as a gym for themselves. 💪
background animations for the disco gym
doesnt include the dance floor tiles since i havent made them yet
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