Game
TLP
8 years ago

XYZ - Floor with windows


Not as much work has been done as I planned. The easiest part was adding windows to current rooms, simple detection of collision in the second pass and here we go. The more challenging was looking for a little bug in calculation of entrance, but from now on we won’t encounter a situation where doors are blocked by wall from another room :)

So to sum it up, the current process of house generation looks like:

  1. Build space map

  2. Randomize base floor with checking in space map

  3. Check collisions of each room and add windows.

5d0a4a130cb47.jpg

Here is how my space map looks like:

5d0a4a15d532e.jpg

0 are free spaces
1 are occupied by room
2 represents an entrance that is not connected



0 comments

Loading...

Next up

TLP - Week #7 + #8 (Banana)

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Just a Pico sprite

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack

Update 2.627

New challenges & new effects!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

a drawing I did because I was bored😪. But I love how it turned out.😊

brung back my old oc plus a new one

...they don`t have names yet tho

Szayel Aporro Granz - Bleach

Art made for my friend @ungerbibs . Much love for this <3