2 years ago

Ya know this Community be kinda dead. I mean sure; We [AKA Me since i manage the Community here [Since Mike is banned unfortantly]] havent made any huge Updates or reveals for DR:BtD.

We are still working on it behind the Scenes, just... kinda slowly.




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Hey, I am a little late to the Undertale Anniversary, but I finally got around making this!

Not much, and not perfect, but I wanted to Animate Crosson in his Battle Animation (Per Blockbench).

Yes I took "Inspiration" from Muffet lol

FreeFallTower Lady Secret Boss (Intro) in a Nutshell:

Decided to Size down Chad-Oe's Sprite to be less Gigantic compared to other Monsters (It didn't felt right, and also has less Pixels lol)

And I also made Rattle's Sprite, although It still needs work/refinement.

What ya guys think so far?

Been feeling like Re-Spriting Dr. Icede to be a bit more Polished (But also a litle smaller)

If that doesnt make Icede more liked; Idk what will..

Times a little rough for me currently, but I'll survive.

Not much I wanna say; Just a simple Crosson Artwork. And remember: Always have a Back-Up of your Creations somewhere!

So.. this is what we have currently?

Do leave some of the Theories that either turned out True or got broken by the new Chapters (Chess Theory, Secret Bosses & FREEDOM Leitmotif, etc) in the Comments if you can!

I have experimented a little behind the Scenes, and I found that Blockbench allows for Smooth Animating.

However its not perfect (Zoom and Scale wise), What do you think? Any alternatives for Smoother Sprite animating?

Anyone feeling similiar?

Crude Concept of mine for a Hardmode Pyrope.

Kinda mashed some concepts toghether, not sure if sticks well. What you guys think?

Been a bit since the last Bellatrix Post, but I have done some Stuff. Nothing ready as a own Post, but here eitherway!