You may wonder why the lack of information is due
Mainly all this is because the project will be made in Unreal Engine, that means that I have to spend a lot of time optimizing models, but you will also know that I am busy with FNAC Remake, which is my secondary project.
The game is still in development quietly, I have learned a lot about Workflow but the project is going slowly, but I am sure that everything is going well, I am currently working and redoing all the props of the game, especially floor 3, which was already finished and I I would show it in a GREAT DEVLOG last month, but because I wanted to optimize and redo some things I preferred not to show the Devlog to do something more worked and well done, the quality of the project from my point of view is great.
Finally, before saying goodbye I will tell you something else, the devlogs will now take longer to come out, to be able to collect more information and greater advances which you will like instead of making many devlogs with little of it, well without further ado I say goodbye.
Sincerely Andrew Loopy and Psycho Team!
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