Game
Bryant’s Revenge (A Very Hard Boss Fight Runner 2)

3 months ago

Yeah

It's because of the normal speed of the player, but still

levels are gonna have to be long normally, but that's a good thing where the boosting comes in, so you can at least be able to make it to the end a lot faster than without it.


Doing the level design of this game, with what I'm going for is definitely gonna be a big challenge, but I feel I can be able to make something pretty good out of it. I just gotta think



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At this point this will just be Benjiro's jump because I don't know what other jumping animation to put for him, I mean I jump like this irl anyway so it makes sense(cuz maro)

I also found out too that there CAN be cycles that are more than 4(times which I thought a cycle consisting of four connected nodes would be impossible but I guess not)

However, the same method I had before STILL WORKS!!

I’m 💯 confident this is it

Wario

My Therapist: Kirbyfied Toby isn't real, he can't hurt you

Me:*Me staring at my Kirbyfied Toby therapist in question*

My Therapist

@Kolby125

BEWARE THE NOID.

(The classical ol'Dominos mascot)

Boost extensions are real

The tech is gonna be CRAZY

Current Progress so Far!

It's gonna be a bit slow since I'm in finals, but whenever I have time & energy to work on it I probably will

(add the dust man theme from mega man 4) omg its dust man from fnf

Took me most of the day, but it’s done

A HECK of a improvement from his older sprites

The further left one is the concept along with the older sprites