Doing the level design of this game, with what I'm going for is definitely gonna be a big challenge, but I feel I can be able to make something pretty good out of it. I just gotta think

Yeah
It's because of the normal speed of the player, but still
levels are gonna have to be long normally, but that's a good thing where the boosting comes in, so you can at least be able to make it to the end a lot faster than without it.
Next up
Tis is the pinnacle of a pull
I’m glad I watched hours of Terraria content
In depth analysis of Elliott’s mechanic
FIVE NIGHTS AT FREDDY'S 2 - Toy Animatronics Vectors
I love messing with the clipping & blending extension
Don't ask why that's there
Huh wait I thought it was just Bryant-
Yeah I'm updating it to have more characters than just Bryant, you can probably take a guess who's next(surprisingly not Benji)
Also Name Change to something more appropriate with the mod
Glimpse into Benji's move Very basic as of right now, but this is the general basis of it
They get brighter when you get close to them
Consumerism
Character Stats exist now, don't worry about the attributes thing for now, it's a surprise tool that might be useful later










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