Doing the level design of this game, with what I'm going for is definitely gonna be a big challenge, but I feel I can be able to make something pretty good out of it. I just gotta think

Yeah
It's because of the normal speed of the player, but still
levels are gonna have to be long normally, but that's a good thing where the boosting comes in, so you can at least be able to make it to the end a lot faster than without it.
Next up
Rn it conflicts with the running code, but yeah! This is what I'd imagine with it
I think I'm almost done with the editor UI overhaul, there's probably gonna be more smaller bits I add later on but I think this is the best I can get it to
I think it looks pretty clean tho
Correct game page this time
Misclicked on mobile
The Scratch Team has just recently updated their Terms of Service yesterday, letting you know they now have full permission to use your content to train AI models.
I changed the change x into setting it into the run speed, and I think I can do somethin cool with this
Ricky Rabbit's Seasonal Flavoritiez! Season 3 Episode 13 (Wet Dry roundabout)
Glue3D may be out but do they have a Tag Menu
You can tell I played 3D land recently
Don't worry there are gonna be no autoscrollers in the game, I just wanted to goof around lol
Testing out a new move! This move is for all characters
Workin on a Main area for the game, it’ll be like divided to its own parts for each area, but yeah
And you can also do a bit of platforming in the overworld too










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