Doing the level design of this game, with what I'm going for is definitely gonna be a big challenge, but I feel I can be able to make something pretty good out of it. I just gotta think

Yeah
It's because of the normal speed of the player, but still
levels are gonna have to be long normally, but that's a good thing where the boosting comes in, so you can at least be able to make it to the end a lot faster than without it.
Next up
Absolute Banger
And then he returned again
Showing Things off: Part 1 - Benjiro (VERY EARLY STUFF) Ignore the lag
Roaring Knight: Crossover (Tentative Title)
[WIP 01]
They're in! They're tricky to deal with since they're fast and can jump over large gaps, but you are able to jump on them if you time it right, or you can use Benji's flame thing since it extends reach making it easier to hit them
Ricky Rabbit's Seasonal Flavoritiez! Season 3 Episode 13 (Wet Dry roundabout)
Showing Things Off: Part 3 - Toby A slope killed my speed idk why or how it did that but eh, I'll try to see if I can figure out why
Yakuza if Toshihiro locked in
Testing out a new move! This move is for all characters
Well, it's been two years already since I was unblocked from this site,










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