Doing the level design of this game, with what I'm going for is definitely gonna be a big challenge, but I feel I can be able to make something pretty good out of it. I just gotta think

Yeah
It's because of the normal speed of the player, but still
levels are gonna have to be long normally, but that's a good thing where the boosting comes in, so you can at least be able to make it to the end a lot faster than without it.
Next up
Despite the fact it's been over 3 whole months I've been working in the project- but I'm still figuring out where to start off for the game, but for now, I'm just working on an editing UI rework, so I can work on things easier again
Some people call it lazy, I call it genius, there will be a canon name to the world the game takes place in but
These two
FIVE NIGHTS AT FREDDY'S 2 - Toy Animatronics Vectors
These things are gonna have different patterns, so I gotta improvise to have them have the different patterns while still having the same animation
Huh wait I thought it was just Bryant-
Yeah I'm updating it to have more characters than just Bryant, you can probably take a guess who's next(surprisingly not Benji)
Also Name Change to something more appropriate with the mod
Absolutely Amazing pull
Okay fun fact!
Did you know throwing multiple Guide Voodoo dolls in the lava won’t just kill the guide? But it’ll also kill other townspeople too!
You’re wondering how I found that out don’t you?
Consumerism
Literally making my own system of this despite me being the only one that's gonna be using it(and possibly some other people)
Just reworking the editor a bit before I start developing any other things
(if you guys can even see it gj work with me)










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