Doing the level design of this game, with what I'm going for is definitely gonna be a big challenge, but I feel I can be able to make something pretty good out of it. I just gotta think

Yeah
It's because of the normal speed of the player, but still
levels are gonna have to be long normally, but that's a good thing where the boosting comes in, so you can at least be able to make it to the end a lot faster than without it.
Next up
Finally a new thing! Pinwheels
These aren't just decor, like if you're going fast or you dash near them they'll do somethin
What if I gave Benjiro the insta shield from Sonic 3 and Knuckles
Since the dive move is useless with the dash and the dive just feels weird to control
Any thoughts on this?
Roaring Knight: Crossover (Tentative Title)
[WIP 01]
Trying to figure out level design layouts
and also showing off Toby
Ricky Rabbit's Seasonal Flavoritiez! Season 3 Episode 13 (Wet Dry roundabout)
After learning a bit about the Insta-Shield and how it works, I was able to replicate it, with a couple of changes to fit into the game
My Favorite Special Stage
Testing out a new move! This move is for all characters
The Best Mario Powerup










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