Game
Stramedia: Development Post Archive
2 years ago

Yeah, no April Fools gags from me this year.

I think they're bullshit anyway. lol


Sorry, no April Fools (un)funnies from me. Got no ideas for the gag this year anyway.

So, I've been working on the second video devlog for some time. I feel like I actually got the structure sorted out this time, cos I've been struggling with that for some time.

Now, video log 2 scripting is going better this time, and it maaaay or may not be steering a bit closer to being at least *somewhat* informative.

Got a feeling it's gonna be way better than the first.

And unnecessarily longer.

God help me.



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LMAO

On a serious note

Yeah I've finally begun switching to a different engine. Hopefully for the final time, too, so

:3

Happy #ScreenshotSaturday!

Just working on Status Effects... you do not wanna have the skull one around, unless if you've got an antidote with ya'.

After sharing this on BlueSky and Mastodon, I feel like you Game Jolt folks would like to see it too.

So, have a snippet from the tech-prototype!

Side-scroller to First Person switcheroo, anyone?

(it'll get more interesting from this point onward soon)

Just warming up with smaller things to familiarize myself with Godot's API, but

Hey, it's the small steps that count.

Installed Pop_OS on a separate disk.

Did not like the GNOME desktop environment.

So I installed KDE Plasma instead.

I am enjoying this. c:

Yup. Still at it, believe it or not.