Game
Stramedia: Development Post Archive
2 years ago

Yeah, no April Fools gags from me this year.

I think they're bullshit anyway. lol


Sorry, no April Fools (un)funnies from me. Got no ideas for the gag this year anyway.

So, I've been working on the second video devlog for some time. I feel like I actually got the structure sorted out this time, cos I've been struggling with that for some time.

Now, video log 2 scripting is going better this time, and it maaaay or may not be steering a bit closer to being at least *somewhat* informative.

Got a feeling it's gonna be way better than the first.

And unnecessarily longer.

God help me.



0 comments

Loading...

Next up

I'm done. Bye Unity.

(or idk, what the fuck i am in hell.)

To those upset over Game Jolt collaborating with an NFT company for that Game Jam (as much as I am), here is a linktree containing links to other platforms where you can follow the game's development.

https://linktr.ee/stramediagame

Includes BlueSky and Mastodon.

LMAO

After sharing this on BlueSky and Mastodon, I feel like you Game Jolt folks would like to see it too.

So, have a snippet from the tech-prototype!

Side-scroller to First Person switcheroo, anyone?

(it'll get more interesting from this point onward soon)

Happy #ScreenshotSaturday!

Just working on Status Effects... you do not wanna have the skull one around, unless if you've got an antidote with ya'.

I heard of "being on fire" when you're having a streak, but this is ridiculous.

Yup. Still at it, believe it or not.

Missed a day. I am sober. I can finally ease down on using this place for the rest of the year now. Goodbye lmao