I've gotten to a place where a change wouldn't make as much as a difference, but tbh, I didn't do too bad first try. I also was able to do it pretty efficiently too, so it probably won't take me as long the second time. Anyways, I'm just gonna start over, but I'm still gonna keep the model just showing my first attempt, so now I'll try and do it once again.

Ykw? I think I might just restart
Next up
Finally. Literally the most tedious geometry to map textures too has been conquered(at least the side of it) Literally every other type of geometry is some sort of variant of Cube so those aren't gonna be hard at all
I think I'm getting somewhere
Today just feels unreal for some reason
Recreated the Retro like PS1 style in Blender, with help of those tools https://fawkek.itch.io/psx-retro-tools. It's my first tentative, i will try to experiment with this more!
I haven't used graphing calculators enough, this thing saves me so much time and sanity lol These things can actually be helpful outside of school somehow
Trying to make Declasse Tulip in Low Poly Style, practicing and so far looks pretty good.
I should probably make a tutorial level for this game shouldn’t I
Are game manuals even a thing anymore
Rain. Music is Castle Eggman Zone Act 1 from SRB2
I think I got the hang of working on the walk cycle Anyways, even if I still need to rework Benjiro and tweak Elliott, my next character I'm gonna try to focus on it Toby!
Toby belongs to @Kolby125 ![]()











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