Game
Reap

7 years ago

Here are my results from LD 44.
Big Thanks to everyone who played and rated my game! :D
It was my first Ludum Dare and I'm looking forward to participating in future ones as well.

#indiedev #gamedev




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Grim Reaper looked a bit weired when walking and seemed floaty when jumping so I decided that it's time to change his animations #indiedev #gamedev #indiegame #pixelart

One thing I've noticed with these new animations is that the Grim Reaper is now looking like his wearing pajamas XD #indiedev #gamedev #indiegame #pixelart

I haven't posted anything in a while so I just wanted to notify you that Reap is coming along very nicely and it will most likely be published next week. Hope you'll like it! :D

Happy ScreenshotSaturday everyone!

Here’s one showing Grabar, our swamp monster, in action

You can jump further by slowing down your fall. It makes sense when you think about it so I'm not sure why I haven't realized that until now. #indiedev #gamedev #indiegame

From time to time you need to take a look back and see how far you've come. This is our progress in 1 year.

Can't wait to see where this game takes us in the next year.

Concept art for monsters in our 2nd biome made by [Fran Domljan](https://www.instagram.com/concept.byfern)

a short gameplay snippet to show off our in-game tutorial text

Throw spells on humans to slow them down #gamedev #indiedev #pixelart

I added trampolines into Reap. I guess it's a weird to combine Grim Reaper and Trampolines but whatever, it's fun non the less. #indiedev #pixelart #gamedev