Game
Reap

7 years ago

Here are my results from LD 44.
Big Thanks to everyone who played and rated my game! :D
It was my first Ludum Dare and I'm looking forward to participating in future ones as well.

#indiedev #gamedev




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I added trampolines into Reap. I guess it's a weird to combine Grim Reaper and Trampolines but whatever, it's fun non the less. #indiedev #pixelart #gamedev

Throw spells on humans to slow them down #gamedev #indiedev #pixelart

You can jump further by slowing down your fall. It makes sense when you think about it so I'm not sure why I haven't realized that until now. #indiedev #gamedev #indiegame

Grim Reaper looked a bit weired when walking and seemed floaty when jumping so I decided that it's time to change his animations #indiedev #gamedev #indiegame #pixelart

New enemy type! – Skeleton Knights

- Once noble warriors, now risen from ancient battlefields to serve the Dark Queen’s will

I haven't posted anything in a while so I just wanted to notify you that Reap is coming along very nicely and it will most likely be published next week. Hope you'll like it! :D

The Drowned

- Rotting in silence for decades, now they rise to drag you into their eternal sleep

From time to time you need to take a look back and see how far you've come. This is our progress in 1 year.

Can't wait to see where this game takes us in the next year.

Another level with trampolines... #gamedev #indiedev #pixelart #indiegame

Concept art for monsters in our 2nd biome (swamp) made by Fran Domljan (https://www.instagram.com/concept.byfern)