Game
Get The Crates

5 years ago

You can now know which weapon your enemy have!




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Patch 0.34.1

Some UI fixes (eg. Dropdown scrolling speed slow on WebGL has been fixed by upgrading my Unity version!)

Also a bug that made you think you had all trophies achieved has been fixed.

Thanks for playing!

Welcome to the Get The Crates community!

Have fun!

Game link : https://gamejolt.com/games/get-the-crates/618857 (Available on Web Browser, Windows, macOS, Linux, and Android)

Read article for a pro tip!

Link: https://gaziduc.itch.io/blokoding

- Drag'n'drop cards to make a simple program

- Solo and networked multiplayer mode with up to 64 players!

- Available in English and French (text/voices!)

- Learn basics of code (conditions, loops...)

- Various environment...

Everything is Crab is the animal evolution roguelike.

Make animal inspired evolutionary choices to concoct your own unique creature every run, both mechanically and visually.

Play the Next Fest demo: https://bit.ly/EverythingIsCrab

Complete EIC-inspired quests!

Get The Crates 0.33 Available!

New features :

- You know see a mic icon when you are speaking. Before it was here only when other players where talking.

- Some UI Elements has been re-done

Thanks for playing!

Join a mercenary team: high-risk, low-benefit positions available!

Defend cargo trains in this innovative Turn-Based Tower Defense meets Reverse Bullet Hell.

Wishlist the game now: https://bit.ly/AustraliaDidItSteam

Get The Crates 0.34 Available!

New features:

- Trophies! You can now earn in-game trophies. Try to collect them!

Blokoding: A way for kids to learn programming!

Yes, a game to learn programming! Just drag'n'drop cards (for instance actions, loops, conditions...) and start a level to make your character move and execute your program!

https://github.com/gaziduc/blokoding/releases/

Happy Devruary! Devruary Day 24 celebrates @Brazey ! They're a game dev, artist, and content creator! They've made Pixel Punch, Brake Point!, and more! We also have a question for the devs of Game Jolt: What scares you most about releasing a game?

Program example 😉