So I've finished the logistics of Chester's mechanic.
But I'm having trouble thinking of how to link it to his AI level [Or if I even should in the first place]
That is where YOU guys come in !!
Should I...
A) Link his mechanic to his AI Level
B) Make his inclusion linked to him being active or inactive
(simple on/off)
Once this is answered, then i should be able to drop the new demo VERY soon:]>
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