Game
Zetaw Command
7 years ago

Zetaw Command Update

Update (0.5.7)

+added new command "FakeLoad".

+Multicolored screen created.

+Minor fixes to batch RPG.

(https://gamejolt.com/games/zetacommand/425408)




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Zeta Command C++ Update 0.1.0

+Added Password (Changing from default in next update)

+Added Command Area (No commands)

+Added Password Fail Result

Soon adding help commands and text RPG soon (like in the batch version of this!)

(https://gamejolt.com/games/zetacommand/425408)

Zeta Command C++ Update 0.1.1 (ALPHA)

+ Added Password Changing

+ Added Command Area (2 Commands So Far)

+ Startup Logo Improved

? More Commands (TBD)

? Credits For Anyone Who Has Contributed Ideas Or Helped!

(Very Soon, But TBD)

(https://gamejolt.com/games/zetacommand/425408)

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

Family band complete!

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

Made my first ever animation.