
Post about Undertale!


Dialogue branches are now fully supported. I used a scroll bar similar to a Japanese battle scene inventory to implement this.
Perhaps later I will add an option mode similar to the original/similar to dr..
Regardless, the foundation is already in place.


HEY, BY THE WAY, this game is now going to be developed and programmed in Turbowarp. This is like the second engine change…
Edit: it was done for practical reasons. I and some others already know how to code on Turbowarp.

my storyshift sans take
























Happy late Valentines Day!