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#Atari2600
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Imagine you play Undertale in 1982, an interesting experience is not it? With all those limitations and imagination for what was on screen, well that's what we are doing.
Imagine you play Undertale in 1982, an interesting experience is not it? With all those limitations and imagination for what was on screen, well that's what we are doing.
UPDATES FOR UNDERTALE 2600!
Because of Atari's limitation, we had to limit graphics, songs / effects as well as scenarios and enemies. A short version of the original game, after all, we are talking about something very primitive.