Allow me to do a recap of the old demo on why things are how they were.

Also, don't forget, this is a game that was made when I was younger. Sure the SRB2 maps have been ripped into this, but that's back when I didn't know better.
The only reason I'm keeping this up is because its more of a playable concept at this point.

Soooo, Sadly I've been too busy to even work on this at all. but even though there won't be any development, I don't plan on abandoning this yet. it could be a few years, but I might start this in Godot for a change.

In other news: I've been working on some sonic mechanics in NeosVR, and have been finding that fun. So far I've made the springs and jump ramps

I think its time I said this... but I ain't working on this anymore. Just too busy to find time for it. This doesn't mean it will be abandoned, just means its on a hiatus.

If I start working on it again and make a lot of progress, I'll make a post.

Developer's Games