I like to code and make stuff digitally. You can find me under GitHub under '1nvalid0ne'......

Hi everyone! I have been retopologyzing and baking my maps. It's still a work in progress, I would like to optimize much more my models to lower the poly count, especially the helmet that is still crazy high. This is how it looks so far...

NSFW WARNING (NOT JOKING SKSKKS)

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I got one!!!