AadarshSinghBhandari @AadarshSinghBhandari
Joined almost 5 years ago
GMR

Loading...Two new implementations were done:
- The camera got a lot higher, like an isometric view, which can be changed between several angles
- When the character is behind something, it appears now as dithered shadow
My twitter: https://twitter.com/edalbung
In the last post I showed how the particle effects are looking without the pixelation filter. In this post I show you the "real" effect...