I am a passionate game developer/designer. Been doing games for the past 15 years and currently are running a small indie studio that focuses on creating fun mobile games.

For almost a year our game was dead, and I mean completely dead.

Then all of a sudden, about 1 year after we released it, something happened. Google decided to give us some love.

What's your best lessons from being an indie game dev?

Mine is:
Creating games that YOU love playing will always be better than just doing games you think will make money. This will keep you loving what you do and eventually render you successful.

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OUR PHILOSOPHY CREATING GAMES.

Here are 3 things I learned creating games for 15 years:

1. Create a game YOU would like play.
2. Collect feedback early and make the players part of the development
3. Use lot's of analytics for improvement.