And as a show of good faith, here's our official type chart for the game:
https://docs.google.com/spreadsheets/d/11Kzy7d7sCLuwFLt27hyUMxj-…

Also I wanted to give you all a bit of incite on this, so here are some things to expect;
- Monster collector features
- Type system with 27 types
- Over 777 moves
- A HUMONGOUS amount of niche interactions
- and more.

Prepare for a balancing nightmare.

Teaser trailer (sorry forgot to post this-): https://youtu.be/LL-VkiIuGyQ

Call of The Void: Star Scavenger (Teaser Trailer)
"The cold burns when it's too cold. The fire chills when it's too hot."Game Link: https://gamejolt.com/games/callofthevoid-starscavenger/856770Videogame mod ...
https://www.youtube.com/watch?v=LL-VkiIuGyQ

eyyyy game is out :D

I forgot to mention, I have an "element" system implemented into the game, each character can have 1 or 2 or possibly even 3 elements that affect how much damage they take from moves with different elements, basically its pokemon types but on steroids.