I used to make games using RPG Maker because I was too scared of learning programming.

Then I started college in 2018 and learned programming. I released my last game (The Fade) using SRPG Studio due to having spent the time learning how to use it in Japanese before it released overseas, and thus wanted to prove I could use it before moving onto using Unity and Unreal.

I had a lot of projects that fell through. Some could call it a commitment issue. Others, a skill issue. I'm just going to say, I have problems when it comes to personal projects.

I know how to program in C# and C++, and primarily work in Unity now (though I do tamper with Unreal sometimes). I know Japanese, and can do translations for it if need be. I'm mostly comfortable with RPGs and strategy games, as most of my experience lies with working on tabletop games prior to making video games.

There's a lot of garbage on this page. I made it when I was young and stupid. Please don't look at it as a major indicator of my skill, but instead, as my interest and love for creation even when I didn't know what I was doing.

Links
My itch page: https://colearkenach.itch.io

My Discord: https://discord.gg/yVWSVfJ

So.

It's been years. And I mean actual years since I last posted.

I've graduated from my college with a Game Programming degree. I now live on my own, and work as tech support...great, lol.

Sorry not much news here. I lost a lot of my files...

Stay tuned.

I'm one semester away from finishing my Game Development degree.

That's part of why I've not been doing anything lately. It's also why The Fade (Part 1) was rushed toward the end. Still alive though, and working on a couple things. It might be done soon.

Next Project: Ouroboros

The Fade Part 1 is being uploaded as being a "finished" project. It may receive updates over time to fix aspects of it (especially towards the ending), but as it stands it's in a mostly playable state.

Stay tuned for Part 2 if it gets made...!