#Devruary: Prioritize writing actual code over passive learning like watching tutorials.

#FanArtFriday

#Not_so_Minutely_Timeline: 6:29 AM.

#Not_so_Dately_Journal: 21/2/2026.

The Stories of Nuclear Type Crew.

#Devruary: code is read more often than it is written, making clarity, documentation, and simplicity far more valuable than cleverness.

#Not_so_MInutely_Timeline: 7: 00 AM.

#Not_so_Dately_Timeline: 22/2/2026.

hoje as 18:30 lanço o jogo

The way that I share my dev progress thru indieDB, youtube and gamejolt. I try to give out as much daily update on the process of the game. Its not easy lately with job and family can slow down the update. But still not given up.

#Devruary

The kind of feedback helps me the most for the game is the challenge in terms of how the player are interactive with the enemies per level. I want know if the rules of fair chance is given but pushing the reflex and coordination of the player.

#Devruary 

Developer's Games