Ive fixed the jankiness in the movement aswell as added a Cinemachine camera. Ive added a player shadow, messed with the textures and updated the music and much more.
Soft 64 development progress #5, Ive fixed the jumping, and switched to character controller (it was way easier than i thought) now i just have to make the movement more smooth and make the jumping better. a prototype will most likely release in december.