Aspiring video game developer. Currently working full-time as a teacher, but working on my first title, Fables of Talumos, in my spare time.

Today we're sharing another "Behind the Scenes" article that shares our process of what went behind making the village area in the Path of Kami Demo.

Path of Kami, running around the shrine area

Soliel in the rain, with her crest feathers fanned.

Trying 4-color art of Soliel for possible update to intro. :)

Picture of the moment she sees Gable for the first time.

2x Scaled image: https://i.imgur.com/WVVaJIK.png

https://www.youtube.com/watch?v=wREOBGGKPt0

Optimizing systems to prevent slowdown and stutters. My code needed some reworking after a lot of research on optimizing. Mostly finished. New particle system FX here as well as reworked jump through collisions.

#metroidvania #roguelite #platformer

YouTube
https://www.youtube.com/watch?v=wREOBGGKPt0
youtube.com
YouTube
https://www.youtube.com/watch?v=GmA7QJR4Euo
youtube.com