Lucerna's game development starts now!

Team members from Made in Pain are brainstorming their ideas to find the suitable theme and story for Lucerna.

We will be updating on our progress every week.

Stay tuned!

Lucerna's game concept!

Game Core Mechanic:

Our protagonist, who is a magician can use a magic lamp to absorb magic power and release it back to the monsters.

A lamp that can cast magic! Much wow!

Our programming team has finished our core game mechanic prototype!

This is for the Lamp absorbing magic and inflicting damage!

This is a brief concept art of what our main character will look like. It will likely go through many changes but the colour scheme and size ratio will most likely remain the same.