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Comments (7)

What do you think?

The main concept and mechanics of your game seem really interesting. I recommend you to focus mostly on polishing and refining your core mechanics as it will most likely be the main attraction to your game. A good story would be great too but it is secondary. Nice sprites👍

I really like your concept art and idea behind the game and it's mechanics. I look forward to see where you take this story that you have created. I would recommend adding enemies that have different types of projectiles that act in different ways (if you haven't thought of that already). Perhaps this can help with making puzzles if just exploring and killing enemies gets too repetitive or boring. Overall great idea and concept so far. I look forward to seeing your future updates.

The sprite looks really cool, keep ot up to that level of quality and the game will look great.

Interesting concept with the lantern, sick art styles. Looking forward to see more in the future.

Very nice RPG Styled concept game and the sprites look high quality. Good luck in future developments

Game Soundtrack

1 song

The Journey
 

Lucerna and the Land Of Merinthia

Welcome to the Land of Merinthia. Once, a flourishing and peaceful kingdom now turned to ruins by the dreadful Demon King and his army.

Venture into the unknown with Lucerna, your trusty companion who is a lamp that can absorb and reflect enemy attacks.

Your goal is to find and seal away the Demon King once and for all but there will be many obstacles in your way that may influence your decisions.

Tread carefully young hero!

Game Features

"Lucerna" is a TopDown 2D shooter in which the player carries a lamp that can absorb and reflect magic. Use the enemy's own spells against them!

You play as a mage who has lost his powers after a fight with the Demon King, but you are visited by the lamp Lucerna and granted it's power.

Will you use it's power and rid of the Demon King once and for all? Or will there be other outcomes as the game features multiple endings based on your decisions.

  • Intense action packed gameplay

  • Unique abilities and items

  • Non linear maps

  • Emotional dialogue, deep story elements and lore

Good Luck Adventurer

#action #rpg #roguelike #shooter #adventure #puzzle



all-ages
Mild Cartoon Violence
Mild Fantasy Violence
Mild Realistic Violence
Animated Bloodshed

MASTER Progress

MASTER Progress for Lucerna

BETA Progress for Lucerna

This week we focused on recreating all of our enemies & boss in our new version.

Added Features

- Boss Golem

- Slime Enemy AI

- Player's dash

- Boss Level

- Sprites for bullets

Minor Changes

- Increased Lucerna's absorbing hitbox

- General Bug Fixes

We decided to switch over to Unity Engine due to personal reasons. We have been reimplementing all of the features we had in our previous game build.

Progress for this week:

- Main Menu

- Tutorial Level

- Boss Level Layout

- Enemy

- All Player Mechanics