I enjoy creating retro-style games, practising and learning by re-creating older classic games using GameMaket studio. Been at this for over 1300 hours so far, a few games still have to be competed that ive been working on, i also draw all the art myself, which need some extra work here and there to finalize over my existing projects.

Worked out the x and y co-ordinates, have now started creating the many different generated rooms, monsters, items, rocks, tinted rocks etc, will be a while until ive done a good amount, so a quick look at that..

https://www.youtube.com/watch?v=iRZsbXs3CjI

6 weeks of work so far on my Binding of Isaac clone, still a lot to fix, work out, add and expand.

YouTube
https://www.youtube.com/watch?v=iRZsbXs3CjI
youtube.com

More updates on the isaac clone, more enemies, items, powerups, bosses, more fixes completed, just a few more items to add for the spacebar item, make use of the new battery, fix the doors for the special unique rooms.

Clone of Isaac? Item room with 8 items so far, boss room, sacrifice room, working shop, health system, generate rooms up to 10 to 2000+ if you wish. Boss room, only one in right now and end level hatch and animation, few bugs and tweaks to fix. More soon.

A lot of additional updates, fixes. Shotgun fixed. 8 buildings completed. Some environment spites and objects added. Deploy map and in game map updated.