
CubeOutSMD @CubeOutSMD
Hello Everyone!
Thank you for everyone that tested the shortest Demo Ever we've done.
We're fixin some behaviours and updating the content, the new version have two more stages and no Reset Button (until now).
Enjoy it and comment!
Hello Everyone!
It was a hard week, lots of changes on our team and game.
Fortunatelly, we hope that from now on things will go smoothly.
Also, see ya 3D, hello 2D. Check it out our first Tech Demo to demonstrate the projectiles!

Hello Everyone!
We're doing a couple of Art Tests, our goal is to better represent the elements inside the game through our minimalistic approach.
Here is a sample of the art we're imagining for the scenario elements like Pressure Plates and Ramps.
Hello Everyone!
We're almost done with the Projectiles and component behaviours and now we're focusing on visual assets to make a refined aesthetics.
Any suggestions of Texture Packs or tips to improve visuals for Minimalistic projects?
Thank u very much!
https://www.youtube.com/watch?v=qfrxlsJqNBw
Hello Everyone!
Updates from our last Projectile: Kinetic.
Right now it's activating and deactivating levers. We're figuring out how to make it bounce through the scene, probably with a Breakout algorithm.
Any suggestions?
We'll soon have cool updates!
