Ventient @DanielOren-Ibarra
Joined over 4 years ago
GMR
https://turbowarp.org/589123336/ Pre-pre-pre-pre-pre-pre-Alpha renderer for my 3d engine. Any suggestions on how to remove artifacts? (other than multisampling)
Edit: I'm using noise as foliage, so artifacts will be everywhere.

Loading...240p plane rendered with pixel parallax occlusion and texture support. Has support for precalculated lighting, meaning that full global illumination could be acheived.
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